A Whole Shitload of Gaming! (Session 107 to 121 Recaps) Hold Me Closer, Tiny Bladedancer (Session 106 Recap) Heartwarming Accord with the Stompyfoot Orcs – Low Levels (Session 105 Recap) Under the Black Ziggurat – High Levels (Session 105 Recap) Castor Troy and the Temple of Auligwantuz (Session 104 Recap)

A Whole Shitload of Gaming! (Session 107 to 121 Recaps)

I’ve been woefully terrible at updating the blog due to some real life stuff going on and trying to keep up with actually gaming. But, if you’ve followed us and wanted some updates on recent happenings, we’re still going strong. We’ve had our third retreat (mini-con) which was fairly successful and we have a lot of new players just getting into the game. Check out the session list below if you’re at all interested in reading up! Session 123 Sunken Booty in Scale...
Posted by DM Mike No Comments
Read More

Baron Roland Meets The Paladin Lord Ruprecht Dilber (Tavern Talk Excerpt)

Foreword Below is an excerpt from our “Tavern Talk” section of the forum. Because the nature of our campaign, we have many players that have individual character tasks they’d like to accomplish during downtime. We usually resolve this stuff on the forum. This can be shopping, hiring henchmen and mercenaries, magical research, item creation, etc. Other times these threads will involve in-character roleplay with NPCs; intrigue, diplomacy, domain management, etc. These are...
Posted by DM Mike No Comments
Read More

Hold Me Closer, Tiny Bladedancer (Session 106 Recap)

The group traveled by horseback to Fishtrap and stayed at the Inn. Here they heard a rumor about the tomb of an Old Albion Hero in the woods East of Fishtrap. They considered exploring it later after their current mission. Brennan the boatman ferried them the the Gannymede’s Bay Refuge. In the refuge, they discovered that some work had been conducted to clean up previous damage. They found two zombies that remained intact after previous excursions. Francois shot a zombie and Alvar...
Posted by DM Mike No Comments
Read More

Heartwarming Accord with the Stompyfoot Orcs – Low Levels (Session 105 Recap)

The group traveled for seven days to the Golden Hills, enroute encountering and slaying six Brigands who encountered the group while it was encamped. From the dead brigands, they looted three light warhorses, allowing the group to upgrade their mounts. The henchmen were promoted from mules to the previous horses of their masters. Upon arrival in the Golden Hills, Alvar spotted humanoid tracks in the snow and followed them for two days to a distinctive cluster of higher hills, meeting the...
Posted by DM Mike No Comments
Read More

Under the Black Ziggurat – High Levels (Session 105 Recap)

Campaign date: 8 Late Winter to 15 Early Spring, 997 – 998 A.D. Part I – The Queen of Moths After setting out from Silver Realm we are set upon by two gorgons in the Tarnished Wood. They are slain but Ambrosius is turned to stone upon his Gescari Warhorse. Pretty geometric lights appear and turn out to be glowing shapes on the wings of giant moths – everyone saves but Taz, who takes off after them deeper into the woods. Castor Troy follows Taz‘s tracks in the...
Posted by DM Mike No Comments
Read More

Castor Troy and the Temple of Auligwantuz (Session 104 Recap)

Travelled 5 days out to cave. Popped thing off above cave opening. Went in did some tracking found cave painting. Found opening to the left. Spirit thingy scrapped off slippery rock. Went up in hole found gold killed fire Beatle. Kano invisible went in alone got attacked by fire Beatles bitten and blasted with fire. Went back down that hole fought giant worm. And flying bugs thingy. Found letter. Went back to whitehold. Went back to cave. Went down slippery rocks to room with pool of water...
Posted by DM Mike No Comments
Read More

The Fall of Grishnak (Session 103 Recap)

Notable Events and Information Some creatures are still roaming the citadel and will need to be dealt with. There are at a minimum 2 basilisks and a blindheim. Lord Loegaire - a servant of the Dark Sisters and lord of Castle Bone. Driven from Grishnak’s citadel after the defeat and sacking of the goblin army. Kano has a ring attuned to several large mirrors in the Citadel that allow teleportation to different locations; a ring of standing stones surrounding a pool, a mountain-top...
Posted by DM Mike No Comments
Read More

Fishtrap and the Refuge of the Minotaurs (Session Recap 102)

Campaign date: Early Winter 18 to Mid Winter 5, 997 A.D. The party left the safety of Whitehold, early on the morning of Early Winter 18. They traveled for six days, to the City of Stone, encountering not one beastman on the way. They arrived at a small fishing village, near Ganeymede’s Bay, upon asking around they found the name of the smalll piece of civilization to be Fishtrap. While resting at an inn, by the name of the Hook Line and Sleeper, the party couroused, and found quite a few...
Posted by DM Mike No Comments
Read More

A Look From Longview Bluff (Session 101 Recap)

Notable Events and Information Discovered a dungeon below Longview Bluff. Beware the statue at the base of the stairs entering the Longview Bluff Dungeon. It will turn towards you and fire a beam which curses you, dropping one of your abilities to 3. The Party left the statue spiked in place so it cannot rotate to fire it’s curse. It is pointing to the Northwest corner of the octagonal room. The pool of water in the first room to the east as you head down the southern hallway leads...
Posted by DM Mike No Comments
Read More

Forbidden City: Terror of the Mines (Session 100 Recap)

Notable Events and Information A powerful infernal being lairs in the old mines beneath the Black Tower in the Southwest corner of the Forbidden City. His skin is dessicated and blackened and tentacles writhe from his chest. From evidence observed on a freed slave, these tentacles apparently attach to a victim and permanently drain Wisdom. This Being is accompanied by (at least) 3 hideous undead women that project powerful Fear auras. They can be recognized by their flayed and striped...
Posted by DM Mike No Comments
Read More